Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment, be it a real or imagined one. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special or stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications.
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Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR leds), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University. For more information and software visit johnnylee.net
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Pishtech's VR Sportfishing with the Vuzix VR920 video iwear and the golive2 Stix controller
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Link to article on recombu.com recombu.com
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My 7th semester project. We were five students from Medialogy, Aalborg University, Copenhagen. We did this game in less than two month
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Movie showing how to hack a Wii controller to track its absolute position and orientation in space using a custom-made IR beacon. Shows several examples of 3D graphics applications used with a Wii controller, and a virtual light saber. More information, instructions how to build a custom IR beacon, and source code at idav.ucdavis.edu
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